What its all about...

As a fan of table top Role Playing Games, and Video Games, not to mention anime I once had a web site that I devoted to creating conversions of the things I liked to a particular game system or another.

Well I'm back and its time to get back to posting and talking about the things I like with others.

Video Games: I will be trying to write reviews for games I play and may even work out conversions of games to table top RPG's for gamers to enjoy, or at least I will give a guiding hand rather than doing all the work myself. Unfortunately the only game system I own is an X-Box 360, and my computer which kind of limits what I can do. Unless some kind soul wants to buy me an X-Box One. :)

Table Top RPG's: I play a few different table top games along with my friends. Sometimes I will write about a game system I have read up on or tried out, and may write up a conversion for agame system. Game systems I typically play are - Hero System (Champions, Fantasy Hero); Star Wars (Fantasy Flight Version, Saga Edition); Savage Worlds, D&D (3.5 Edition, 5th Edition); Pathfinder, and possibly others in the future.

But I look forward to providing folks with some entertainment and to get some discussions going on things I may post (but please keep it civil).

Also please feel free to click on any ads that are on my blog here, doing so really helps me out.

Wednesday, December 2, 2015

Fallout 4 really sucks up the time...

So I don't want anyone to think that I'm ignoring the blog or anything...but Fallout has really sucked me in.  Now for those of you who don't know the history of Fallout, the system is based on the GURPS game system which has somethings in common with the Palladium game system (the crappiest game system and company out there so far as I'm concerned).

Now of course playing the game and getting up to around level 32 has had me thinking about the setting in other game systems that would handle it a bit better.

Now as most know I'm fond of the Hero System and can easily say that the hero system could handle things for this setting.

Savage Worlds:  This game system has a high degree of flexibility and enough things can be added to the system to make it more in line with what one would feel applicable for Fallout.  The perks of Fallout may be built out as unique "powers" that the character can gain in addition to the Edges that are present, with perhaps each a specific Edge being gotten that grants access to 2-3 perks.

D&D 5th Edition (or Pathfinder):  This game system and setting could be made to work with some effort.  A Fallout setting set into a D&D setting is an interesting way of doing things.  No ballistic or laser weaponry, just old fashioned hacking and slashing in a world where atomic blast level spells have been unleashed on the world.  Maybe magic runs rampant in this world causing some areas to put off a radiation like effect.  And maybe since the blasts occurred technology evolved at an astounding rate to compensate for a possible lack of magic existing in the world (thus allowing for lasers, power armor and so forth).  And vaults may exist as magical fortresses that were set up in anticipation of this and thus some people managed to survive the blasts.

Mutants and Masterminds:  Not exactly a good system for this, but it is flexible enough that you could build a Fallout setting with the rules.

But least to say I gave it some thought.  However I'm not keen to sit down and work out rules for any game system.

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