Ever since Dragon Ball Resurrection of F, there has been a resurgence of Dragon Ball on the market, namely with the arrival of Dragon Ball Super.
Now I've been working on a home brew RPG system and I decided, why not incorporate that into something Dragon Ball Related.
To that end I've used the old DBZ RPG books I have as reference in my attempt to build a new Dragon Ball RPG (unofficial of course).
So here is a bit of a glimpse at my through process here:
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Character Mechanics
A
character is made up of a number of statistical parts.
·
Attributes:
These make up the core of the character affecting many aspects of what
the character can do.
·
Statistics:
This is derived information that helps to determine what a character can
do, how much punishment they can take and so on.
·
Skills:
These are things that a character knows how to do and covers what one
may have learned in school, training they have had and so on.
·
Traits:
A characters traits are based upon not only what species they are, but
any personal traits that help to set your character apart from others.
·
Powers:
The powers that a character has are either a part of their species
traits, abilities developed from training to wield one’s ki, or they are
technology based.
A
character and their abilities are built off of a certain number of points that
they start off of. This amount can be
adjusted based upon the threats that they may face. For example a character facing off against a
Frieza like opponent would be built with only so many points, but a character
facing off against a Cell like opponent would be built on much more than the
one who faced Frieza.
I'm also pulling influence from other game systems like Hero System and the new Star Wars (FFG) game system.
So far I have outlined some rules for Attributes and Statistics. After that I set in on creating some character species to choose from. To give folks an idea of what I've done here is an example of one of the species.
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Not a
typical race that is found. Androids
come in one of two varieties, fully mechanical constructs or augmented beings
(cyborgs). The term android is more of a
generalization of what they are. Characters
built as mechanical androids have a number of advantages and disadvantages
pertaining to their mechanical nature.
Typically mechanical type androids have to be repaired if they sustain
enough physical damage, but due to their mechanical nature they are often
immensely strong and fast, but cannot use ki typically, instead they have to
rely upon built in weapon systems with either limited ammunition, or attacks
are powered by the androids own power supply.
Cyborgs
function differently of course. A cyborg
is typically an augmented human or other race that has resulted in enough
biological changes being made that allows them to gain certain benefits of
being mechanical, but also maintain the biological capabilities of the species
they were augmented from. Cyborgs can
use ki and unless built for it, they use ki in the same manner as anyone else.
Mechanized Android
Might
|
Agility
|
Intellect
|
Spirit
|
Personality
|
4
|
2
|
2
|
1
|
1
|
Mechanized Android Positive Traits
·
Improved Strength Level 2:
The Android possesses strength on a superior level than normal
beings. Each level of Improved Strength
that a character possesses increases the multiplier for a character’s passive
lifting by 10, and adds an additional die to their melee damage.
·
Durable Level 2:
The Android possesses greater than normal resistance to physical
damage. Each level of Toughness
multiplier is increased by 1 per level in this trait.
·
Mechanical Mind:
The Android cannot be subjected to psychic attacks or attacks that would
dominate their mind. Attack attempts
automatically fail.
·
Mechanized Body:
The Android is a machine and does not tire by normal means. Androids do not suffer the effects of
fatigue, but instead run off a power supply of some sort. Typically an Android’s power supply will
recharge when they shut down for a time (essentially falling asleep) allowing them
to recover of their expended energy (Recovery is allowed at one minute
intervals while powered down). This
character gains the Power Supply Statistic in the place of their Stamina. This is equal to their Might score x10
instead.
·
Augmentations:
The Android, having a mechanical body, can have weapons and pieces
equipment built into their body. How
this is built in depends on what is desired.
A weapon could be jutting out and cannot be concealed in the body; on
the other hand the weapon can be concealed if desired. However an android can only have so many
augmentations done on their body. The
number of augmentations (or powers if you will) is limited to their Might Score
x2.
·
Not Alive:
Androids are not living creatures and as such they do not need to
breath, eat or drink but typically do need to undergo maintenance of some sort
at least on a monthly basis. They do not
need to sleep either so long as they still have power to operate on.
Mechanized Android Negative Traits
·
Vulnerability:
Androids are often vulnerable to electromagnetic attacks due to their
various systems. An electromagnetic
attack doesn’t do physical damage but does short out an Androids systems. Androids hit with an electromagnetic attack
are immediately Stunned and must make a Resistance skill roll to avoid being
shut down, the roll is vs. the damage taken.
Note that some androids have protected systems that allow them to avoid
this problem, as such this negative trait can be bought off.
·
Dull Personality:
Due to the Android being an artificial creation it is unable to
understand emotions (typically) and doesn’t feel them. As such when using Personality skills (except
for Intimidation) the character the difficulty of their rolls doubled. Note that this negative trait can be bought
off to show an advanced AI that the Android may have.
·
Cannot Heal:
Androids cannot recover lost Health through their Recovery. Instead a Technology skill roll is needed in
order to repair any damage done to them, working in a similar capacity to a
Medical skill roll. Note that powers can
be developed that could circumvent this.
·
Cannot Use Ki:
Androids cannot use Ki since they are not living creatures. Some Androids may possess the ability to
absorb Ki and then use it, but cannot generate it on their own, thus if they
use up their supply of Ki they cannot use Ki based powers.
·
Powered Lividity:
Androids need power in order to operate.
They typically use 1 point of power per hour of operation. If the Android has powers that make use of
this power supply as well then it can cut into the Androids maximum operation
time.
Starting XP:
160pts
Cyborg Android
Might
|
Agility
|
Intellect
|
Spirit
|
Personality
|
3
|
2
|
2
|
2
|
2
|
Note that
the Attributes for an Android who is a race other than human will have scores
starting differently, as such adjust the score as needed but improve Might by 1
for being a cyborg.
Cyborg Android Positive Traits
·
Improved Strength Level 1:
The Android possesses strength on a superior level than normal
beings. Each level of Improved Strength
that a character possesses increases the multiplier for a character’s passive
lifting by 10, and adds an additional die to their melee damage.
·
Durable Level 1:
The Android possesses greater than normal resistance to physical
damage. Each level of Toughness
multiplier is increased by 1 per level in this trait.
·
Energetic Level 1:
The Android does not tire so easily and has more Stamina than a person
normally would. Each level increases the
multiplier for the character’s Stamina by 1.
·
Cybernetics:
The Android possess a number of implants that grant them additional
traits. In the traits section, select up
to 2 traits to enhance on what the character can do. These traits cannot be chosen from a species
that the character isn’t. These traits
cost nothing for the character, but the character must be able to meet their
requirements.
Cyborg Android Negative Traits
·
Cybernetic Systems:
The Androids systems may or may not be aware of all the systems they
have or of the fact that they are a cyborg.
Typically a character’s cybernetic systems cannot be damaged, but powers
can be built that can target and disable the cyborgs systems thus shutting down
their powers. This includes the Androids
positive traits.
·
Living Being:
The Android is still a living being and thus needs to sleep, eat, and
breath.
Starting XP:
160pts
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So that's what I've been up to in a nutshell. I'll keep folks posted on how this progresses.
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